Kinstead · how we built it ← → slides · D drawer · F fullscreen 1 / 1

Hackathon · 13–15 November 2026

Kinstead

A multiplayer castle game that runs in the browser, designed and built in about two days by one person directing a team of AI agents.

This is the story of how we got there: the mockups, the art we threw away, what we learned about character design and Grok, and the engineering that lets 30 people play at once.

The four Kinstead heroes by a campfire in a snowy voxel diorama, with a frost troll on the right
Mockup 25: the Grok-inspired heroes standing in the diorama world.